When you opt for the championship series, you’re offered the choice of designer cup or manufacturers cup.
SUPER CAR RACING GAME TRIAL
The game structure is typical you can run a quick race, time trial or a championship series. The game, ultimately, is poorly designed and terribly executed. Pathetically, there is no storyline or direction to speak of. The premise isn’t original - it was barely existent for that matter race around city streets in cool cars and unlock more of both. Supercar Street Challenge was a difficult game to like. Cars you’ll never be able to drive, places you’ll probably never go to, all in the comfort of your mom’s basement. How about if we drive like Bo and Luke Duke down its streets and enjoy the fancy scenery. Monte Carlo, Monaco offers high stakes gambling and sunny beaches that line the Mediterranean. You’ve seen pictures of the speedy Saleen S7, with its 7.0 liter V-8 and athletic bodywork how about driving it to its limits against rivals in equally fast cars. Sampling the new generation of supercars in some of the most exotic locations in the world (and Los Angeles) sounds like a good foundation for a game. Supercar Street Challenge solves two of the three problems. Problems abound I’m short on talent, Mavericks only beat junkier Mavericks, and my pretty boy looks aren’t too pretty. Who hasn’t fantasized about racing around on streets like the local pretty boy, racing around in cool cars and giving your opponents nothing but taillights and exhaust? Only about five times a day since my conception. Supercar Street Challenges just about playable, and while it may offer some appeal to a first time gamer, ultimately you can't help wishing they hadn't bothered. It's a turgid experience, with no real sense of speed or excitement.Īs well as the default vehicles, there's an option to design your own car, but it's fairly superficial and does little to lift the game out of the mire. The racing is an uninspiring affair, with very little attention seemingly paid to the handling of the cars. The obvious reference point is Metropolis Street Racer on the Dreamcast, although it has to be said that this comes nowhere near the subtlety and originality of that game. The rest bear a passable resemblance to their real life counterparts though, taking the usual path of throwing the major landmarks around with gay abandon. So are they all perfectly replicated? I don't know, I've never been to Turin. However, Supercar Street Challenge features not just one city, but a veritable septet, namely London, Los Angeles, Rome, Turin, Munich, Monaco, and Paris. Another day, another driving game, this one following the current trend of setting the action within the confines of an actual city.